Hi, I'm Han

Gameplay Programmer | Student

PhaseShift

Coyote Timer Example

Gameplay Programmer
This project is a classic 2D platformer. I hardcoded the overall movement mechanics of the player character, Satyr.

MagicKnight

Gameplay Programmer
A Vampire Survivors clone with a spell system inspired by Noita. I recreated both enemy spawning mechanics and the dynamic slot-based spell system.